I lost about half an hour just moments ago debugging this and pulling out a fair amount of hair. I had some code that looked like this:
result = []
for key, value in data.items():
if isinstance(value, int):
result.append(dict(name=key, value=value, type='int'))
elif isinstance(value, float):
result.append(dict(name=key, value=value, type='float'))
elif isinstance(value, bool):
result.append(dict(name=key, type='bool',
value=value and 'true' or 'false'))
...
It looked so simple but further up the tree I never got any entries with type="bool"
even though I knew there were boolean values in the dictionary.
The pitfall I fell into was this:
>>> isinstance(True, bool)
True
>>> isinstance(False, bool)
True
>>> isinstance(True, int)
True
>>> isinstance(False, int)
True
Not entirely obvious if you ask me. The solution in my case was just to change the order of the if
and the elif
so that bool
is tested first.
Comments
Post your own commentIt is indeed kind of warty.
Presumably you already knew about this:
>>> d = {(3.0 +0j): "something"}
>>> d[3]
'something'
>>>
The Boolean behavior is similar, though slightly different. This was not one of Guido's best ideas - *and* it was introduced in a minor release!
Is this the case in Python 3000 as well? Seems like a bad design decision that might have been changed ;)
It is perfectly logical, if you were around when the bool type was added to python (sometime around 2.2 or 2.3).
Prior to introduction of an actual bool type, 0 and 1 were the official representation for truth value, similar to C89. To avoid unnecessarily breaking non-ideal but working code, the new bool type needed to work just like 0 and 1. This goes beyond merely truth value, but all integral operations. No one would recommend using a boolean result in a numeric context, nor would most people recommend testing equality to determine truth value, no one wanted to find out the hard way just how much existing code is that way. Thus the decision to make True and False masquerade as 1 and 0, respectively. This is merely a historical artifact of the linguistic evolution.
In fact, give this a try:
>>> True == 1
True
>>> True == 0
False
>>> False == 0
True
>>> False == 1
False
>>> True + 2
3
>>> False - 5
-5
@thp: Good point. This is something python3 should have corrected while the opportunity presented itself.
Good point about the backward compatibility issue. It was never going to be easy. I'll let this one slide. However it would have been nice to have that fixed for py3
There's nothing to fix. bool being a subclass of int is perfectly natural, at least to everyone reading Iverson (google Iverson bracket sometime). It enables you to do all sorts of wonderful things
sum(cond for x in seq): how many x in seq satisfy cond
mystr += "\n" * keepends: add \n only if keepends is True
(falsevalue, truevalue)[condition]: easy selector
...
Interesting, looks like bool is a subtype of int.
>>> bool.mro()
[<type 'bool'>, <type 'int'>, <type 'object'>]
I would use:
if type(value) is bool:
elseif type(value) is int:
elseif type(value) is float:
which will work as expected.
I like that one! It looks neat and pythonic. Maybe I should stop using isinstance() for basic types and use that weapon more around custom classes and instance objects.
This is actually less useful than the original. With this code only bools, integers, and floats would be checked, meaning any subclassing of int or float would not be caught.
result.append(dict(name=key, type=type(value), value=value))
if isinstance(value, bool):
result[-1]['value'] = ("false", "true")[value]
very interesting...thanks for the post :-)
very interesting it helped a lot......thanks for the post:-)
it is easy to get max value in this way, a hack way
max_val = [a, b][a<b]
You shouldn't though because Python has both a builtin max function and a proper ternary operator.
Thanks for the clarification